NewWorldInfo/DataBase/AllItems
DataBase / AllItems
item
A Terrible Thought (T4)
Fire Staff
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of the Scholar
19 - 24 Intelligence
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Lost Bane
+12.3% Damage to Lost.
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Luck
+2.3% chance at rare items from chests and monsters.
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Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by -2.5%.
4
400 - 500
0
item
A Thousand Cuts (T4)
Sword
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of the Cavalier
4 Strength 8 Dexterity
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Beast Bane
+12.6% Damage to Beasts.
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Keenly Empowered
On Critical: gain 15.6% Empower 5.2s. (Cooldown 10.4s.)
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Contagious Reverse Stab
Reverse Stab transfers an active debuff from self to target hit.
4
520
0
item
A Thousand Voices (T5)
Sword
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of the Soldier
12 - 15 Strength
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Empowered IV
50.0% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.
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Corrupted Bane
+18.6% Damage to Corrupted.
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Mortal Power
When you kill something gain 15.0% Empowered for 5.3s. (5.0s cooldown.)
5
500 - 600
0
item
A Trick of the Mind (T4)
Hatchet
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of the Cavalier
6 - 8 Strength 12 - 16 Dexterity
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Rally III
+12.0% damage and outgoing healing while at full health.
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Siphoning Blow
You gain 2.5% mana per hit. (cooldown 24.5s). Does not trigger off persistent damage or DoT effects.
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Angry Earth Bane
+12.3% Damage to Angry Earth.
4
400 - 500
0
item
A Trick of the Mind (T4)
War Hammer
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of the Knight
6 - 8 Strength 12 - 16 Constitution
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Ancient Bane
+12.3% Damage to Ancients.
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 10.4s. (10.4s cooldown.)
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Mortal Refreshment
When you kill something reduce all cooldowns by 5.2%. (5.0s cooldown.)
4
400 - 500
0
item
Abominable Maul (T4)
War Hammer
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of the Fighter
13 Strength 6 Dexterity
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Arboreal III
40.0% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher.
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Rogue
+13.9% more backstab damage.
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Mortal Refreshment
When you kill something reduce all cooldowns by 5.2%. (5.0s cooldown.)
4
425
0
item
Abomination"s Mandible (T5)
Sword
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of the Knight
4 - 5 Strength 8 - 10 Constitution
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Chain Fire
Basic attack hits trigger a Fire chain that bounces between close targets. (2s Cooldown)
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Mortal Energy
When you kill something gain 14.1 Stamina. (5.0s cooldown.)
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Beast Bane
+14.1% Damage to Beasts.
5
500 - 600
0
item
Abyssal Strike (T4)
Spear
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of the Cavalier
7 Strength 15 Dexterity
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Gambit III
+12.0% damage while your stamina is not full.
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 10.4s. (10.4s cooldown.)
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Mortal Energy
When you kill something gain 11.6 Stamina. (5.0s cooldown.)
4
465
0
item
Accursed End (T4)
Hatchet
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of the Ranger
24 Dexterity
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Gambit IV
+15.0% damage while your stamina is not full.
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Keen
+9.5% critical chance.
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Vicious
+9.5% critical damage.
4
500
0
item
Adiana"s Adjudicator (T5)
War Hammer
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of the Soldier
24 - 30 Strength
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Angry Earth Bane
+14.1% Damage to Angry Earth.
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 10.5s. (10.5s cooldown.)
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Refreshing Ward
Reduces active cooldowns by -1.9% after being hit 5 times. Does not trigger off persistent damage or DoT effects.
5
500 - 600
0
item
Adjucator of Pain (T4)
Hatchet
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of the Zealot
6 - 8 Strength 12 - 16 Focus
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Angry Earth Bane
+12.3% Damage to Angry Earth.
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Mortal Fortification
When you kill something gain 10.0% Fortify for 3.0s. (5.0s cooldown.)
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Refreshing Ward
Reduces active cooldowns by -1.6% after being hit 5 times. Does not trigger off persistent damage or DoT effects.
4
400 - 500
0
item
Admiral"s Firearm (T4)
Musket
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of the Ranger
19 - 24 Dexterity
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 10.4s. (10.4s cooldown.)
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Refreshing
Reduces max cooldowns by -2.5%.
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Luck
+2.3% chance at rare items from chests and monsters.
4
400 - 500
0
item
Admiral"s Musket (T4)
Musket
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of the Assassin
14 Dexterity 7 Intelligence
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Calming III
You generate -8.3% less threat.
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Mortal Power
When you kill something gain 15.0% Empowered for 5.2s. (5.0s cooldown.)
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Vorpal
Increase +11.4% headshot damage.
4
450
0
item
Aegis Vitrioulsor (T4)
img
of the Sentry
11 Constitution
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Sure Footing
You move 20.8% faster while blocking.
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Slash Shield Ward
You take 4.0% less Slash damage.
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Keenly Fortified
On Critical: gain 10.4% Fortify for 3.1s. (Cooldown 10.4s.)
4
475
0
item
Ageless Blade (T4)
Rapier
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of the Cavalier
6 - 8 Strength 12 - 16 Dexterity
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Lost Bane
+12.3% Damage to Lost.
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Mortal Refreshment
When you kill something reduce all cooldowns by 5.2%. (5.0s cooldown.)
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 10.4s. (10.4s cooldown.)
4
400 - 500
0
item
Agony (T5)
Fire Staff
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of the Trickster
8 - 10 Dexterity 16 - 20 Intelligence
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Lost Bane
+5% Damage to Lost.
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Luck
+0.0% chance at rare items from chests and monsters.
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Refreshing
Reduces max cooldowns by -0.0%.
5
500 - 600
0
item
Alakazham"s Incantation (T5)
Hatchet
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of the Fighter
16 - 20 Strength 8 - 10 Dexterity
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Empowered IV
50.0% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.
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Vorpal
Increase +14.1% headshot damage.
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Luck
+2.8% chance at rare items from chests and monsters.
5
500 - 600
0
item
Alphabane (T5)
Hatchet
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of the Knight
8 - 10 Strength 16 - 20 Constitution
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Refreshing Move
Light and Heavy attacks reduce your active weapon cooldowns by -2.8%.
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Mortal Energy
When you kill something gain 14.1 Stamina. (5.0s cooldown.)
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Beast Bane
+14.1% Damage to Beasts.
5
500 - 600
0
item
Anakor, Gaze of Serpents (T5)
Sword
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of the Ranger
12 - 15 Dexterity
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Ignited IV
50.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.
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Angry Earth Bane
+14.1% Damage to Angry Earth.
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Mortal Refreshment
When you kill something reduce all cooldowns by 5.3%. (5.0s cooldown.)
5
500 - 600
0
item
Anarchy (T5)
Spear
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of the Soldier
24 - 30 Strength
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 10.5s. (10.5s cooldown.)
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Keen Vault Kick
Vault Kick increases random Crit Chance by 18.4% for 5.0 seconds.
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Luck
+2.8% chance at rare items from chests and monsters.
5
500 - 600
0
item
Anatul"s Rebirth (T4)
Great Axe
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of the Knight
6 - 8 Strength 12 - 16 Constitution
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Ignited III
40.0% of damage is converted to Fire. Damage scales off base weapon stat or INT, whichever is higher.
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Angry Earth Bane
+12.3% Damage to Angry Earth.
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Fortifying Whirlwind
Whirlwind hits grant Fortify on self, increasing damage absorption by 11.7% for 2.0 seconds. (10 stacks max.)
4
400 - 500
0
item
Anchor Mate (T4)
Musket
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of the Ranger
19 - 24 Dexterity
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Electrified III
40.0% of damage is converted to Lightning. Damage scales off base weapon stat or INT, whichever is higher.
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Lost Bane
+12.3% Damage to Lost.
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Energizing Stopping Power
Gain 31.8 stamina on kill with Stopping Power.
4
400 - 500
0
item
Anchor"s Mark (T5)
Bow
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of the Duelist
16 - 20 Dexterity 8 - 10 Focus
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Empty Gem Socket
An empty socket for a gem.
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Refreshing Ward
Reduces active cooldowns by -0.0% after being hit 5 times. Does not trigger off persistent damage or DoT effects.
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Refreshing Ward
Reduces active cooldowns by -0.0% after being hit 5 times. Does not trigger off persistent damage or DoT effects.
5
500 - 600
0
item
Ancient Problem Solver (T4)
Spear
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of the Trickster
6 - 8 Dexterity 12 - 16 Intelligence
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Beast Bane
+12.3% Damage to Beasts.
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Sundering Javelin
Javelin applies Rend, reducing target" s damage absorption by -15.9% for 10.0 seconds.
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Refreshing Ward
Reduces active cooldowns by -1.6% after being hit 5 times. Does not trigger off persistent damage or DoT effects.
4
400 - 500
0
item
Ancient Purifier (T4)
Great Axe
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of the Ranger
19 - 24 Dexterity
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Empowered III
40.0% of damage is converted to Arcane. Damage scales off base weapon stat or INT, whichever is higher.
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Ancient Bane
+12.3% Damage to Ancients.
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 10.4s. (10.4s cooldown.)
4
400 - 500
0
item
Ancient Reinforced Musket (T4)
Musket
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of the Warden
6 - 8 Dexterity 12 - 16 Constitution
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Ancient Bane
+12.3% Damage to Ancients.
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 10.4s. (10.4s cooldown.)
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Mortal Refreshment
When you kill something reduce all cooldowns by 5.2%. (5.0s cooldown.)
4
400 - 500
0
item
Ancient Struggle (T4)
War Hammer
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of the Soldier
19 - 24 Strength
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Angry Earth Bane
+12.3% Damage to Angry Earth.
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Keen Speed
On Critical: gain 31.2% Haste 2.1s. (Cooldown 10.4s.)
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Mortal Fortification
When you kill something gain 10.0% Fortify for 3.0s. (5.0s cooldown.)
4
400 - 500
0
item
Ancient Tidings (T5)
Spear
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of the Ranger
24 - 30 Dexterity
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Arboreal IV
50.0% of damage is converted to Nature. Damage scales off base weapon stat or FOC, whichever is higher.
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Ancient Bane
+14.1% Damage to Ancients.
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Refreshing Ward
Reduces active cooldowns by -1.9% after being hit 5 times. Does not trigger off persistent damage or DoT effects.
5
500 - 600
0
item
Angel"s Wings (T5)
Bow
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of the Assassin
16 - 20 Dexterity 8 - 10 Intelligence
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Keenly Jagged
On Crit: cause bleed that deals 7% weapon damage per second for 0.0s. (0.0s cooldown.)
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Chain Ice
Basic attack hits trigger a Ice chain that bounces between close targets. (2s Cooldown)
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Luck
+0.0% chance at rare items from chests and monsters.
5
500 - 600
0
item
Antique Battleaxe (T5)
Great Axe
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of the Monk
16 - 20 Strength 8 - 10 Focus
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Empty Gem Socket
An empty socket for a gem.
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Refreshing
Reduces max cooldowns by -2.8%.
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Luck
+2.8% chance at rare items from chests and monsters.
5
500 - 600
0