NewWorldInfo/DataBase/Perks
DataBase / Perks
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Arcane Ward I
Armor+EquippableAmulet+EquippableRing+EquippableToken
+2.0% Arcane Damage Absorption.
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Arcane Ward II
Armor+EquippableAmulet+EquippableRing+EquippableToken
+2.5% Arcane Damage Absorption.
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Arcane Ward III
Armor+EquippableAmulet+EquippableRing+EquippableToken
+3.0% Arcane Damage Absorption.
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Arcane Ward IV
Armor+EquippableAmulet+EquippableRing+EquippableToken
+3.75% Arcane Damage Absorption.
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Arcanist Expertise
Armor
+2.0 Arcanist Crafted Item Quality.
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Arcanist Mastery
EquippableToken
+5.0 Minimum Arcanist Crafted Item Quality.
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Armorer Expertise
Armor
+2.0 Armorer Crafted Item Quality.
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Armorer Mastery
EquippableToken
+5.0 Minimum Armorer Crafted Item Quality.
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Azoth Attuned
Bag
When you gain Azoth gain 3.0% more.
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Azoth Extraction
EquippableTool
30.0% chance when finish gathering a node to gain 1 Azoth.
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Beast Bane
EquippableMainHand+EquippableTwoHand
+5% Damage to Beasts.
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Beast Ward
Armor
+2% Damage Absorption against Beasts.
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Beloved
EquippableToken
You generate -5.0% less threat.
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Bleeding Sweep
Spear+Armor
Sweep"s Coup De Grace now applies Bleed for -2.0% of weapon damage for 4.0 seconds.
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Blessed
LifeStaff
+10.0% Healing Bonus.
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Blight Resistance
Armor
+5.0 Blight Resistance.
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Blood Letting
EquippableRing
Bleed you apply lasts 3.0% longer.
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Brash I
EquippableMainHand+EquippableTwoHand
+15.0% damage against targets with full Health.
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Brash II
EquippableMainHand+EquippableTwoHand
+20.0% damage against targets with full Health.
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Brash III
EquippableMainHand+EquippableTwoHand
+25.0% damage against targets with full Health.
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Brash IV
EquippableMainHand+EquippableTwoHand
+30.0% damage against targets with full Health.
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Brillant
EquippableRing
You have +5.0% max mana.
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Burning
EquippableRing
Burning you apply lasts 3.0% longer.
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Calming I
EquippableMainHand+EquippableTwoHand+Armor+EquippableAmulet+EquippableRing+EquippableToken
You generate -4.0% less threat.
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Calming II
EquippableMainHand+EquippableTwoHand+Armor+EquippableAmulet+EquippableRing+EquippableToken
You generate -6.0% less threat.
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Calming III
EquippableMainHand+EquippableTwoHand+Armor+EquippableAmulet+EquippableRing+EquippableToken
You generate -8.0% less threat.
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Calming IV
EquippableMainHand+EquippableTwoHand+Armor+EquippableAmulet+EquippableRing+EquippableToken
You generate -10.0% less threat.
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Chain Arcane
EquippableMainHand+EquippableTwoHand
Basic attack hits trigger a Arcane chain that bounces between close targets. (2s Cooldown)
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Chain Fire
EquippableMainHand+EquippableTwoHand
Basic attack hits trigger a Fire chain that bounces between close targets. (2s Cooldown)
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Chain Ice
EquippableMainHand+EquippableTwoHand
Basic attack hits trigger a Ice chain that bounces between close targets. (2s Cooldown)